"DOTAAbilities"
{
	"fort_upgrade"
	{
        "ID"    "5400"
		"BaseClass"                	"ability_datadriven"
		"AbilityBehavior"          	"DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE"
        "AbilityCooldown"			"1"
        "MaxLevel"					"1"

        "OnSpellStart"
        {
        	"RunScript"
        	{
        		"ScriptFile"	"abilities/fort.lua"
        		"Function"		"OnUpgrade"
        		"health_bonus"	"2000"
        	}
        }

        "Modifiers"
        {
        	"modifier_fort_upgrade"
        	{
        		"Passive"			"0"
        		"IsHidden"			"1"
        		"IsDebuff"			"0"
        
        		"Properties"
        		{
        		    "MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS" 	"43"
        		    "MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT"	"10"
        		}
        	}
        }
	}

    "fort_stop_attacking"
    {
        "ID"    "5401"
        "BaseClass"                 "ability_datadriven"
        "AbilityBehavior"           "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE"
        "AbilityCooldown"           "1"
        "MaxLevel"                  "1"
        "AbilityCooldown"           "1000"

        "OnSpellStart"
        {
            "RunScript"
            {
                "ScriptFile"    "abilities/fort.lua"
                "Function"      "OnStop"
            }
        }
    }
}